Painted these up for an encounter. Quick and dirty, but they look alright.
Tried weapon glow/osl for the first time on this model, and I think it turned out okay.
Making the scenic back was a lot of fun, and the “Blood for the Blood God” covered in “Agrellan Earth” combo worked out great.
However, cutting up Khul’s sculpted base (pile of skulls), and fitting him and his flesh hound companion, Grizzelmaw, on my new base was a pain.
Ended up supporting him with extra skulls (of course), and dropping the lease, giving Grizzelmaw freedom to run amok 🙂
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This model is a NPC/quest giver in my D&D campaign, and I have come to love painting models for my D&D.
Not necessarily because the models are better than the GW models used in my Warhammer war games, but there’s always a story attached to a D&D model which makes it more “alive” to me
So why do I do this to myself? Especially when it’s not against the rules to play with smaller bases, if that’s what the models were supplied with when bought?
Not only do the bigger bases look better, not having the feet sticking out over the rim. But the bigger bases also provide much better balance to to models, and keeps them from falling over all the time when moving in games… which is VERY annoying when moving 30 Orks or 20 Bloodletters with big swords and banners!
Guess I’m kinda forced myself into getting these done, if I want to play next game lol
PS. That’s the “Trapped under plastic” podcast in the background, making my suffering manageable 🙂 It’s an awesome podcast, and you should give it a listen!
Got a bit carried away with the base, and went a little beyond my comfort zone. But pretty happy with it 🙂